This is my lamp that was made for a school project where we had to create a low-poly prop for a game, stylized around a specific art style.
Since I was quite hooked on Bloodborne’s art style at the time, I chose to use their lamp as a reference and change the style to something fitting.

The process for this project was very simple:
I started by creating a mock-up, based on my reference in 3Ds Max, followed by making it as low poly as we were allowed to for the assignment, I then continued texturing in Photoshop till I was satisfied.